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Saturday, April 12, 2008

Algebra Period 3

Review of how to graph a quadratic

Find the vertex ( x = -b/2a, then plug in to the equation to find the y coordinate)

Find the axis (line) of symmetry. Just use the x value of the vertex that is
x = -b/2a

Draw the line of symmetry using a dotted or dashed line

Find 2 more points in an x y table (go either left or right of the vertex and use 2 points close to the line of symmetry for the x, then plug into the equation to find the y values)

Find the 2 shadow (mirror) points by counting over from the axis at the exact same y value

Draw a U (not a V) through the points. Extend it past and put arrows at the end
Remember to label the x and y axes and put arrows on the axes.

Function vs. Relations: Functions are special relations where there is a unique x for each y
Therefore, there will never be 2 x’s that will repeat and if you use a vertical line on the graph, it will only hit one point on the graph.

Domain vs. Range: the domain for any quadratic function is ALL REAL NUMBERS
The range depends on where the vertex is and whether the quadratic is a smile or a frown.
Generally, it will be of the form:

y such that y is either greater than or equal to ( ) or less than or equal to () the y value of the vertex. {y l yn} or {y l y n}

f(x) is just a different way of saying y. What is better about it? Without seeing the work before the solution, you can actually tell the x value as well as the y value in the solution.

For example, if the solution is f(-3) = 12 you know that the point is (-3, 12)
Compare that to the solution y = 12. For that solution, you would not know the x value unless you look back in the problem.

Friday, April 11, 2008

Pre Algebra Periods 1, 2, & 4

Chapter 9-3: Polygons
Polygon - closed figure with at least 3 sides- no curves - no overlapping lines
Named by the number of sides (called laterals) or their number of angles
Polygon literally means MANY (poly) ANGLES (gon)

Triangles - literally means 3 angles (and sides) - Each has 2 names
By angles: Acute, Obtuse, Right
By sides: Scalene, Isosceles, Equilateral
Triangles have 180 degrees

Quadrilaterals - literally means 4 laterals (sides) and angles - 360 degrees (2 triangles!)
Trapezoids - Only 1 set of parallel lines
Kite - no parallel lines - 2 adjacent sides are congruent
Parallelogram - Oppositie sides parallel and congruent
Types of parallelograms:
Rhombus - all sides congruent
Rectangle - 4 right angles
Square - Rectangle with all sides congruent (so it's also a rhombus)
A square is a regular rectangle

Regular polygons
- all sides and angles congruent
2 famous ones - equilateral triangle and squares
ALL REGULAR POLYGONS ARE SIMILAR!
So to find the PERIMETER of a regular figure, you just need to know one side and multiply by the total number of sides.

Chapter 9-5: Congruent polygons
If two polygons are congruent, they all their corresponding parts are congruent
We use tick marks to denote congruent sides and angles.
There are 3 ways to show that triangles are congruent:
SSS = side, side, side = all corresponding sides are congruent
SAS = side, angle, side = 2 sides with the angle that is between them
ASA = angle, side, angle = 2 angles with the side between them
THERE IS NO SUCH THIS AS ASS OR AAA!!!!!!!!
If all angles are congruent, then they may be congruent or SIMILAR

Algebra Period 3 (Friday)

Quadratic Equations: 13-1

But first… Finding the x intercepts of a parabola:
x intercepts = roots = solutions = zeros of a quadratic
You can find these one of two ways:
1) Read them from the graph

2) Set y or f(x) = 0 and then solve

Where the graph crosses the x axis is/are the x intercepts.

(Remember, y = 0 here!)
The x intercepts are the two solutions or roots of the quadratic.
When we factored in Chapter 6 and set each piece equal to zero,
We were finding the x value when y was zero.
That means we were finding these two roots!

You can find these roots (solutions, x intercepts, zeros) by several different methods.
You already know the following 2 methods:

1) Graphing and see where the graph crosses the x axis
2) Factoring, then using the zero products property to solve for x for each factor


ANOTHER METHOD:
Chapter 13-2 Solving Quadratics Using Square Roots -
You did this in Ch 11 for Pythagorean Theorem!

If there is no middle x term, it's easiest to just square root both sides to solve!

BUT THE DIFFERENCE FROM PYTHAGOREAN--NOT LOOKING FOR JUST THE PRINCIPAL SQUARE ROOT ANY MORE.

YOU NEED THE + OR - SYMBOL!!

EXAMPLE:
3x2 = 18
divide both sides by 3 and get: x2 = 6
square root each side and get x = + or - SQRT of 6

HARDER EXAMPLE:
(x - 5)2 = 9
SQRT each side and get: x - 5 = + or - 3
+ 5 to both sides: x = 5 + 3 or x = 5 - 3
So, the 2 roots are x = 8 or x = 2

HARDEST EXAMPLE:
(x + 2)2 = 7
SQRT each side and get: x + 2 = + or - SQRT of 7
-2 to both sides: x = -2+ SQRT 7 or x = -2 - SQRT 7

Wednesday, April 9, 2008

Algebra Period 3 (Tuesday)

Chapter 12-4 Quadratic functions
A
QUADRATIC FUNCTION is not y = mx + b

(which is a LINEAR function),
but instead is
y = ax2 + bx + c
OR
f(x) = ax2 + bx + c

where a, b, and c are all real numbers and
a cannot be equal to zero because
it must have a variable that is squared ( degree of 2)
Quadratics have a squared term, so they have TWO possible solutions also called roots You already saw this in Chapter 6 when you factored the trinomial and used zero products prop.

If the domain is all real numbers, then you will have a
PARABOLA which looks like
a
smile when the a coefficient is positive or
looks like a
frown when the a coefficient is negative.

Graphing quadratics:
You can graph quadratics exactly the way you graphed lines
by plugging in your choice of an x value and using the equation to find your y value.

Because it's a U shape, you should graph
5 points as follows:

Point 1) the vertex - the minimum value of the smile or the maximum value of the frown

The x value of the VERTEX = -b/2a
We get the values for a and b from the actual equation

f(x) = ax2 + bx + c

Plug that into the equation and then find the y value of the vertex

Next, draw the AXIS OF SYMMETRY : x = -b/2a
a line through the vertex parallel to the y axis


Point 2) Pick an x value to the right or left of the axis and find its y by plugging into the equation.

Point 3) Graph its mirror image on the other side of the axis of symmetry by counting from axis of symmetry

Points 4 and 5) Repeat point 2 and 3 directions with another point even farther from the vertex

JOIN YOUR 5 POINTS IN A "U" SHAPE AND EXTEND LINES WITH ARROWS ON END


Parabolas that are functions have domains that are ALL REAL NUMBERS
Their
ranges depend on where the vertex is and also if the a coefficient is positive or negative

EXAMPLE: f(x) = -3x2 (or y = -3x2)
the a coefficient is negative so it is a frown face
the x value of the vertex (maximum) is -b/2a or 0/2(-3) = 0

the y value of the vertex is 0
So the vertex is (0, 0)
The domain is all real numbers.
The range is y is less than or equal to zero

To graph this function:
1) graph vertex (0, 0)
Draw dotted line x = 0 (actually this is the y axis!)
2) Pick x value to the right of axis of symmetry, say x = 1
Plug it in the equation: y = -3(1) = -3
Plot (1, -3)
3) count steps from axis of symmetry and place another point to the LEFT of axis in same place
(-1, -3)
4) Pick another x value to the right, say x = 2
Plug it in the equation to find y: y = -3(22) = -12
(2, -12)
5) count steps from axis of symmetry and place another point to the LEFT of axis in same place
(-2, -12)

JOIN YOUR 5 POINTS IN A "U" SHAPE AND EXTEND LINES WITH ARROWS ON END



Monday, April 7, 2008

Pre Algebra Periods 1, 2, & 4

CHAPTER 9
GEOMETRY
I will go over in class the symbols of each of the following
Point:
(symbol is a dot or just a letter) Location in space - no size
Ray: (arrow pointing to the right) - one endpoint and one direction- Named by its endpoint first
Line: (generally, line with arrows on both ends above 2 points on the line) - Series of points that goes on infinitely in both directions - named either direction
Line segment: (a line with no arrows on either end) - a piece of a line with 2 endpoints in either direction
Lines can be parallel (2 vertical lines) or intersecting in the same plane
Parallel lines are lines in the same plane that never meet
If they intersect at exactly 90 degrees, then they are
perpendicular
If they don't intersect but are in two different planes, they are
skew
angle: (angle opening to the right) two rays that meet at the same endpoint
named by either just the vertex, or 3 points on the angle in either direction with vertex in middle
adjacent angles share one ray
vertical angles are opposite each other and congruent (equal)
Complementary sum to 90 degrees and
Supplementary sum to 180 degrees
acute is greater than 0 degrees and less than 90 degrees
90 degrees is
right angle
obtuse is greater than 90 degrees but less than 180 degrees
180 degrees is a
straight angle (line)
to write the measure of an angle you write m<



Algebra Period 3

Chapter 12-1 and 12-2
RELATIONS: Set of ordered pairs where the x values are the DOMAIN and the y values are the RANGE.

FUNCTIONS: Relations where there is just one y value for each x value IN OTHER WORDS----YOU CAN'T HAVE TWO y VALUES for the SAME x value!!!
If you see x repeated twice, it's still a relation, but it's not a function.
In the real world, I have a good example...pizza prices.
You can't have two different prices for the same size cheese pizza.
If you charge $10 and $12 on the same day for the same pizza, you don't have a function.
But, you certainly can charge $10 for a cheese pizza and $12 for a pepperoni pizza.

VERTICAL LINE TEST: When you graph a function, if you draw a vertical line anywhere on the graph, that line will only intersect the function at one point!!!!
If it intersects at 2 or more, it's a relation, but not a function.
So a horizontal line function, y = 4, is a function, but a vertical line function, x = 4 is not.

Any line, y = mx + b, is a function.

INPUTS: x values
OUTPUTS: y values

f(x) means the value of the function at the given x value
You can think of f(x) as the y value

Finding the value of a function: Plug it in, plug it in!
f(x) = 2x + 7
Find f(3)
f(3) = 2(3) + 7 = 13
The function notation gives you more information than using y
If I tell you y = 13 you have no idea what the x value was at that point
But if I tell you f(3) = 13, you know the entire coordinate (3, 13)

Domain of a function = all possible x values (inputs) that keep the solution real
Range of a function = all possible y values (outputs) that result from the domain

EXAMPLE:
f(x) = x + 10 has the domain of all real numbers and the same range because every value will keep the answer f(x) a real number

EXAMPLE:
f(x) = x2 has the domain again of all real numbers, BUT the range is greater than or = to zero
because when a number is squared it will never be negative! So f(x) will always be 0 or positive

EXAMPLE:
f(x) = absolute value of x has the domain of all real numbers, but again the range will be greater than or equal to zero because absolute value will never be negative

EXAMPLE:
f(x) = 1/x has a domain of all real numbers EXCEPT FOR ZERO because it would be undefined if zero was in the denominator. The range is all real numbers except zero as well.
This function will approach both axes but never intersect with them.
The axes are called asymptotes which means that they will get very close but never reach them

EXAMPLE:

f(x) = x - 10
thisthisx + 3

Domain is all real numbers EXCEPT -3 because -3 will turn the denominator into zero (undefined)
What is the range?